In Kribbeln, each player has a scoresheet that lists certain challenges to hit after rolling six dice up to three times: no orange, four different colors, yellow with different numbers than orange, and so on. After each roll, the player can set aside any dice they like and reroll others.
If the player succeeds with the challenge, they write the sum of the dice on that line of their scoresheet; whoever scores the highest sum on this line earns three points, while the next two highest scores earn two and one point. If the player doesn’t hit the target or doesn’t like the score obtained, they can use the topmost empty “Kribbeln” line on their scoresheet — but each Kribbeln score must be higher than the one before or else they must enter a null total for that line, scoring no points.
After everyone has rolled once for each line, the player with the highest score wins.