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Everdell

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$60.00

Details

Designer(s):

James A. Wilson

Player(s):

1-4

Playing time:

40-80 Minutes

Age:

13+

Year (version):

2018

Language(s):

English

Publisher(s):

Starling Games

Artist(s):

Andrew Bosley

Product Code:

GSUH2600

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Description

From Everfrost to Bellsong, many a peaceful year have passed in Everdell — but the time has come for new territories to be settled and new cities to be established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host— you will have a busy year ahead of you! Will the sun shine brightest on your city before the winter moon rises?

Everdell is a streamlined worker placement game that features a detailed world realized through stunning artwork. Utilizing a tableau-building mechanic, players will work to build a city of critters and constructions. Everdell is easy to learn, yet offers satisfying strategic depth and endless replayability.

Within the charming valley of Everdell, beneath the boughs of towering trees, among meandering streams and mossy hollows, a civilization of forest critters is thriving and expanding. From Everfrost to Bellsong, many a year have come and gone, but the time has come for new territories to be settled and new cities established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host—you have a busy year ahead of yourself. Will the sun shine brightest on your city before the winter moon rises?

Everdell is a game of dynamic tableau building and worker placement.

On their turn a player can take one of three actions:
a) Place a Worker: Each player has a collection of Worker pieces. These are placed on the board locations, events, and on Destination cards. Workers perform various actions to further the development of a player’s tableau: gathering resources, drawing cards, and taking other special actions.
b) Play a Card: Each player is building and populating a city; a tableau of up to 15 Construction and Critter cards. There are five types of cards: Travelers, Production, Destination, Governance, and Prosperity. Cards generate resources (twigs, resin, pebbles, and berries), grant abilities, and ultimately score points. The interactions of the cards reveal numerous strategies and a near infinite variety of working cities.
c) Prepare for the next Season: Workers are returned to the players supply and new workers are added. The game is played from Winter through to the onset of the following winter, at which point the player with the city with the most points wins.

Components:

  • 128 Critter and Construction cards (48 unique cards)
  • 16 Event Mini-cards
  • 11 Forest Mini-cards
  • 30 Berries
  • 30 Twigs
  • 25 Resin
  • 20 Pebbles
  • 30 Point tokens
  • 20 Occupied tokens
  • 24 Wooden workers
  • 1 8-sided die
  • 1 Game Board, Ever Tree, and Starter Event tiles
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